
This
screen was just too tall! So I made it fit into a 640x480 live screen
area. At that time, 640x480 was standard. Anything more, and you
were considered a power user! LOL!
After,
the initial sketch, I made outlines in Adobe Illustrator. This helped
me to define the look further.

The
next step was planning the content, or what's going to play in the
live area. At that time, I had a 1.2 MB limit, so I had to be judicious
in what I chose to show my potential client or employer.

After
this definition and architecture phase, I started creating the interface.
It was fun to see it coming alive. For that, I used 3D and bitmap
programs to get the look just right. The rest of the demo was composited
and developed in Macromedia Director. Back then, Macromedia was
called Macromind and was owned by Paracomp. I digress, anyway, I
used Lingo to program the buttons and sprites to move and convince
the viewer to hire me for their graphic and new media work :)

On
the left side are some screen shots of the demo. The demo was really
a good option for me to mix and match the samples that I would provide
to a potential client. |