Archive for May, 2006

Torque Tutorials - Game Cutomizations

Sunday, May 28th, 2006

There is a directory in the starter.fps root that contains files and images we can change to customize and extend the Torque player kit. In this post, we will change the start up graphic and the main menu graphic.
Torque will import .png and .jpg files into a game. You will find a slew of […]

Hey, You Don’t Look Like Your Avatar

Thursday, May 18th, 2006

Has it ever happened to you? The whole avatar conundrum. Where you have this image of a person’s avatar as they might actually look? Some are nothing like you’d imagined and others are pretty well there. I often wondered why this happens in forums. Yes, especially forums.
It probably has a lot to do with previous […]

Torque Tutorials - The Mission

Sunday, May 14th, 2006

The Mission files are what determine what’s to be played. They include definitions for the game such as the look of the terrain, the object or assets in the world and other environmental details.