Archive for the 'Miscellany' Category

Torque Resource - Ken Finney’s book 3D Game Programming All-in-One

Tuesday, September 5th, 2006

The Torque Game Engine is a very complex. I purchased it about a year ago this September and feel I am still swimming in the shallow end of Lake Newbian. GarageGames.com has a forum with a lot of people chiming in and discussing a dizzying array of topics. Most of the time, I rarely make […]

FPS Game Tourney at the Meetup

Friday, August 4th, 2006

I am a Web designer and programmer and in my near zilch spare time lately, I like to try out some amateur gaming and game development. Just a few days ago a few of my Meetup friends decided to try out a little FPS.
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I operate my business in Brampton and currently do […]

AI Pack from Bullpen Studios

Friday, July 28th, 2006

At some point in my game development endeavours, I am sure I will need some kind of AI or Artificial Intelligence. For the uninitiated, these can include things like monsters or bad guys running to after “you” as you traverse the game. It is controlled by a set of random computations meant to seem like […]